Any non-ground movement is further designated by a letter code next to their Movement number. Most units use a movement mode defined by their unit type.
![alpha strike battletech alpha strike battletech](https://d1rbbjrn2xovty.cloudfront.net/000002/28/19/57/028195729323_big.jpg)
For more details regarding aerospace movement, refer to here. This is because aerospace operate on a different board scale than ground units. Unlike ground units, this value is not multiplied by 2. Like ground units, they convert to Alpha Strike using their cruising rate (known as their "Safe Thrust" value). Likewise, a Shadow Hawk with 5 Walking MP would be converted to 10" Movement.Īerospace units use Thrust Points instead of MPs. For example, a Warhammer with 4 Walking MP would be converted to 8" Movement in Alpha Strike. CONVERT MOVEMENT POINTS (MP) AND MOVEMENT MODESĮxcept when noted otherwise, all ground units in Alpha Strike receive 2 inches (2") of Movement for every Walking or Cruising MP its BattleTech version possesses. ^NOTE: The last grey box in the lower left corner is for Special Abilities that some units can perform such as Indirect Fire, ECM, TAG, etc.ģ.
![alpha strike battletech alpha strike battletech](http://2.bp.blogspot.com/-md3s56M47Bo/UoTfUnA2_QI/AAAAAAAACLU/xqkdp-4ubpA/s1600/DSC06895.jpg)
I have made a custom spreadsheet CALCULATOR HERE! Please use it. This guide will walk you through the process.
![alpha strike battletech alpha strike battletech](https://cfw.sarna.net/wiki/images/2/23/Alpha_Strike_Quick_Start_Rules.jpg)
While it is generally recommended and faster to use pre-generated unit cards provided here, anyone can create their own custom units. Theoretically, any unit from any Tech Readout or Sourcebook can be converted for Alpha Strike.
#Alpha strike battletech full#
If you plan to use this resource long term (especially if you are a GM), please consider supporting the franchise by purchasing the full digital copy here.Īlthough they may not look it at a glance, all Alpha Strike stats are derived from their Classic Battletech counterparts. This is a summary of game mechanics that are better explained in this manual: